Prisoners of Raster
THIS IS WHAT HAPPENS WHEN YOU DON’T WAKE UP IN A TAVERN.
You wake up to find yourself surrounded by darkness. In the corner a single ever-burning torch flickers softy, casting a weary light over what appears to be a small stone room with one door, a streak of blood from some unfortunate thing being dragged out marking the way out of the room. When you look up, you’re surprised to find that you see a small circular patch of sky with night stars twinkling just out of reach. You surmise that you’d been dumped here via that shaft (wherever “here” is). You hear a grunt as 3 other strangers in the room with you begin to regain consciousness.
Let the games begin.